ACIL FM
Dark
Refresh
Current DIR:
/opt/cpanel/ea-nodejs22/include/node/cppgc
/
opt
cpanel
ea-nodejs22
include
node
cppgc
Upload
Zip Selected
Delete Selected
Pilih semua
Nama
Ukuran
Permission
Aksi
internal
-
chmod
Open
Rename
Delete
allocation.h
11.61 MB
chmod
View
DL
Edit
Rename
Delete
common.h
643 B
chmod
View
DL
Edit
Rename
Delete
cross-thread-persistent.h
14.81 MB
chmod
View
DL
Edit
Rename
Delete
custom-space.h
2.4 MB
chmod
View
DL
Edit
Rename
Delete
default-platform.h
2.18 MB
chmod
View
DL
Edit
Rename
Delete
ephemeron-pair.h
804 B
chmod
View
DL
Edit
Rename
Delete
explicit-management.h
3.29 MB
chmod
View
DL
Edit
Rename
Delete
garbage-collected.h
3.11 MB
chmod
View
DL
Edit
Rename
Delete
heap-consistency.h
11.74 MB
chmod
View
DL
Edit
Rename
Delete
heap-handle.h
1.26 MB
chmod
View
DL
Edit
Rename
Delete
heap-state.h
2.57 MB
chmod
View
DL
Edit
Rename
Delete
heap-statistics.h
3.89 MB
chmod
View
DL
Edit
Rename
Delete
heap.h
5.7 MB
chmod
View
DL
Edit
Rename
Delete
liveness-broker.h
2.34 MB
chmod
View
DL
Edit
Rename
Delete
macros.h
1.31 MB
chmod
View
DL
Edit
Rename
Delete
member.h
23.55 MB
chmod
View
DL
Edit
Rename
Delete
name-provider.h
1.99 MB
chmod
View
DL
Edit
Rename
Delete
object-size-trait.h
1.6 MB
chmod
View
DL
Edit
Rename
Delete
persistent.h
13.61 MB
chmod
View
DL
Edit
Rename
Delete
platform.h
5.9 MB
chmod
View
DL
Edit
Rename
Delete
prefinalizer.h
2.88 MB
chmod
View
DL
Edit
Rename
Delete
process-heap-statistics.h
1009 B
chmod
View
DL
Edit
Rename
Delete
sentinel-pointer.h
1.18 MB
chmod
View
DL
Edit
Rename
Delete
source-location.h
414 B
chmod
View
DL
Edit
Rename
Delete
testing.h
2.96 MB
chmod
View
DL
Edit
Rename
Delete
trace-trait.h
3.4 MB
chmod
View
DL
Edit
Rename
Delete
type-traits.h
8.45 MB
chmod
View
DL
Edit
Rename
Delete
visitor.h
18.08 MB
chmod
View
DL
Edit
Rename
Delete
Edit file: /opt/cpanel/ea-nodejs22/include/node/cppgc/cross-thread-persistent.h
// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_CPPGC_CROSS_THREAD_PERSISTENT_H_ #define INCLUDE_CPPGC_CROSS_THREAD_PERSISTENT_H_ #include <atomic> #include "cppgc/internal/persistent-node.h" #include "cppgc/internal/pointer-policies.h" #include "cppgc/persistent.h" #include "cppgc/visitor.h" namespace cppgc { namespace internal { // Wrapper around PersistentBase that allows accessing poisoned memory when // using ASAN. This is needed as the GC of the heap that owns the value // of a CTP, may clear it (heap termination, weakness) while the object // holding the CTP may be poisoned as itself may be deemed dead. class CrossThreadPersistentBase : public PersistentBase { public: CrossThreadPersistentBase() = default; explicit CrossThreadPersistentBase(const void* raw) : PersistentBase(raw) {} V8_CLANG_NO_SANITIZE("address") const void* GetValueFromGC() const { return raw_; } V8_CLANG_NO_SANITIZE("address") PersistentNode* GetNodeFromGC() const { return node_; } V8_CLANG_NO_SANITIZE("address") void ClearFromGC() const { raw_ = nullptr; SetNodeSafe(nullptr); } // GetNodeSafe() can be used for a thread-safe IsValid() check in a // double-checked locking pattern. See ~BasicCrossThreadPersistent. PersistentNode* GetNodeSafe() const { return reinterpret_cast<std::atomic<PersistentNode*>*>(&node_)->load( std::memory_order_acquire); } // The GC writes using SetNodeSafe() while holding the lock. V8_CLANG_NO_SANITIZE("address") void SetNodeSafe(PersistentNode* value) const { #if defined(__has_feature) #if __has_feature(address_sanitizer) #define V8_IS_ASAN 1 #endif #endif #ifdef V8_IS_ASAN __atomic_store(&node_, &value, __ATOMIC_RELEASE); #else // !V8_IS_ASAN // Non-ASAN builds can use atomics. This also covers MSVC which does not // have the __atomic_store intrinsic. reinterpret_cast<std::atomic<PersistentNode*>*>(&node_)->store( value, std::memory_order_release); #endif // !V8_IS_ASAN #undef V8_IS_ASAN } }; template <typename T, typename WeaknessPolicy, typename LocationPolicy, typename CheckingPolicy> class BasicCrossThreadPersistent final : public CrossThreadPersistentBase, public LocationPolicy, private WeaknessPolicy, private CheckingPolicy { public: using typename WeaknessPolicy::IsStrongPersistent; using PointeeType = T; ~BasicCrossThreadPersistent() { // This implements fast path for destroying empty/sentinel. // // Simplified version of `AssignUnsafe()` to allow calling without a // complete type `T`. Uses double-checked locking with a simple thread-safe // check for a valid handle based on a node. if (GetNodeSafe()) { PersistentRegionLock guard; const void* old_value = GetValue(); // The fast path check (GetNodeSafe()) does not acquire the lock. Recheck // validity while holding the lock to ensure the reference has not been // cleared. if (IsValid(old_value)) { CrossThreadPersistentRegion& region = this->GetPersistentRegion(old_value); region.FreeNode(GetNode()); SetNode(nullptr); } else { CPPGC_DCHECK(!GetNode()); } } // No need to call SetValue() as the handle is not used anymore. This can // leave behind stale sentinel values but will always destroy the underlying // node. } BasicCrossThreadPersistent( const SourceLocation& loc = SourceLocation::Current()) : LocationPolicy(loc) {} BasicCrossThreadPersistent( std::nullptr_t, const SourceLocation& loc = SourceLocation::Current()) : LocationPolicy(loc) {} BasicCrossThreadPersistent( SentinelPointer s, const SourceLocation& loc = SourceLocation::Current()) : CrossThreadPersistentBase(s), LocationPolicy(loc) {} BasicCrossThreadPersistent( T* raw, const SourceLocation& loc = SourceLocation::Current()) : CrossThreadPersistentBase(raw), LocationPolicy(loc) { if (!IsValid(raw)) return; PersistentRegionLock guard; CrossThreadPersistentRegion& region = this->GetPersistentRegion(raw); SetNode(region.AllocateNode(this, &TraceAsRoot)); this->CheckPointer(raw); } class UnsafeCtorTag { private: UnsafeCtorTag() = default; template <typename U, typename OtherWeaknessPolicy, typename OtherLocationPolicy, typename OtherCheckingPolicy> friend class BasicCrossThreadPersistent; }; BasicCrossThreadPersistent( UnsafeCtorTag, T* raw, const SourceLocation& loc = SourceLocation::Current()) : CrossThreadPersistentBase(raw), LocationPolicy(loc) { if (!IsValid(raw)) return; CrossThreadPersistentRegion& region = this->GetPersistentRegion(raw); SetNode(region.AllocateNode(this, &TraceAsRoot)); this->CheckPointer(raw); } BasicCrossThreadPersistent( T& raw, const SourceLocation& loc = SourceLocation::Current()) : BasicCrossThreadPersistent(&raw, loc) {} template <typename U, typename MemberBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicCrossThreadPersistent( internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag, MemberCheckingPolicy, MemberStorageType> member, const SourceLocation& loc = SourceLocation::Current()) : BasicCrossThreadPersistent(member.Get(), loc) {} BasicCrossThreadPersistent( const BasicCrossThreadPersistent& other, const SourceLocation& loc = SourceLocation::Current()) : BasicCrossThreadPersistent(loc) { // Invoke operator=. *this = other; } // Heterogeneous ctor. template <typename U, typename OtherWeaknessPolicy, typename OtherLocationPolicy, typename OtherCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicCrossThreadPersistent( const BasicCrossThreadPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy>& other, const SourceLocation& loc = SourceLocation::Current()) : BasicCrossThreadPersistent(loc) { *this = other; } BasicCrossThreadPersistent( BasicCrossThreadPersistent&& other, const SourceLocation& loc = SourceLocation::Current()) noexcept { // Invoke operator=. *this = std::move(other); } BasicCrossThreadPersistent& operator=( const BasicCrossThreadPersistent& other) { PersistentRegionLock guard; AssignSafe(guard, other.Get()); return *this; } template <typename U, typename OtherWeaknessPolicy, typename OtherLocationPolicy, typename OtherCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicCrossThreadPersistent& operator=( const BasicCrossThreadPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy>& other) { PersistentRegionLock guard; AssignSafe(guard, other.Get()); return *this; } BasicCrossThreadPersistent& operator=(BasicCrossThreadPersistent&& other) { if (this == &other) return *this; Clear(); PersistentRegionLock guard; PersistentBase::operator=(std::move(other)); LocationPolicy::operator=(std::move(other)); if (!IsValid(GetValue())) return *this; GetNode()->UpdateOwner(this); other.SetValue(nullptr); other.SetNode(nullptr); this->CheckPointer(Get()); return *this; } /** * Assigns a raw pointer. * * Note: **Not thread-safe.** */ BasicCrossThreadPersistent& operator=(T* other) { AssignUnsafe(other); return *this; } // Assignment from member. template <typename U, typename MemberBarrierPolicy, typename MemberWeaknessTag, typename MemberCheckingPolicy, typename MemberStorageType, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicCrossThreadPersistent& operator=( internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag, MemberCheckingPolicy, MemberStorageType> member) { return operator=(member.Get()); } /** * Assigns a nullptr. * * \returns the handle. */ BasicCrossThreadPersistent& operator=(std::nullptr_t) { Clear(); return *this; } /** * Assigns the sentinel pointer. * * \returns the handle. */ BasicCrossThreadPersistent& operator=(SentinelPointer s) { PersistentRegionLock guard; AssignSafe(guard, s); return *this; } /** * Returns a pointer to the stored object. * * Note: **Not thread-safe.** * * \returns a pointer to the stored object. */ // CFI cast exemption to allow passing SentinelPointer through T* and support // heterogeneous assignments between different Member and Persistent handles // based on their actual types. V8_CLANG_NO_SANITIZE("cfi-unrelated-cast") T* Get() const { return static_cast<T*>(const_cast<void*>(GetValue())); } /** * Clears the stored object. */ void Clear() { PersistentRegionLock guard; AssignSafe(guard, nullptr); } /** * Returns a pointer to the stored object and releases it. * * Note: **Not thread-safe.** * * \returns a pointer to the stored object. */ T* Release() { T* result = Get(); Clear(); return result; } /** * Conversio to boolean. * * Note: **Not thread-safe.** * * \returns true if an actual object has been stored and false otherwise. */ explicit operator bool() const { return Get(); } /** * Conversion to object of type T. * * Note: **Not thread-safe.** * * \returns the object. */ operator T*() const { return Get(); } /** * Dereferences the stored object. * * Note: **Not thread-safe.** */ T* operator->() const { return Get(); } T& operator*() const { return *Get(); } template <typename U, typename OtherWeaknessPolicy = WeaknessPolicy, typename OtherLocationPolicy = LocationPolicy, typename OtherCheckingPolicy = CheckingPolicy> BasicCrossThreadPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy> To() const { using OtherBasicCrossThreadPersistent = BasicCrossThreadPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy, OtherCheckingPolicy>; PersistentRegionLock guard; return OtherBasicCrossThreadPersistent( typename OtherBasicCrossThreadPersistent::UnsafeCtorTag(), static_cast<U*>(Get())); } template <typename U = T, typename = typename std::enable_if<!BasicCrossThreadPersistent< U, WeaknessPolicy>::IsStrongPersistent::value>::type> BasicCrossThreadPersistent<U, internal::StrongCrossThreadPersistentPolicy> Lock() const { return BasicCrossThreadPersistent< U, internal::StrongCrossThreadPersistentPolicy>(*this); } private: static bool IsValid(const void* ptr) { return ptr && ptr != kSentinelPointer; } static void TraceAsRoot(RootVisitor& root_visitor, const void* ptr) { root_visitor.Trace(*static_cast<const BasicCrossThreadPersistent*>(ptr)); } void AssignUnsafe(T* ptr) { const void* old_value = GetValue(); if (IsValid(old_value)) { PersistentRegionLock guard; old_value = GetValue(); // The fast path check (IsValid()) does not acquire the lock. Reload // the value to ensure the reference has not been cleared. if (IsValid(old_value)) { CrossThreadPersistentRegion& region = this->GetPersistentRegion(old_value); if (IsValid(ptr) && (®ion == &this->GetPersistentRegion(ptr))) { SetValue(ptr); this->CheckPointer(ptr); return; } region.FreeNode(GetNode()); SetNode(nullptr); } else { CPPGC_DCHECK(!GetNode()); } } SetValue(ptr); if (!IsValid(ptr)) return; PersistentRegionLock guard; SetNode(this->GetPersistentRegion(ptr).AllocateNode(this, &TraceAsRoot)); this->CheckPointer(ptr); } void AssignSafe(PersistentRegionLock&, T* ptr) { PersistentRegionLock::AssertLocked(); const void* old_value = GetValue(); if (IsValid(old_value)) { CrossThreadPersistentRegion& region = this->GetPersistentRegion(old_value); if (IsValid(ptr) && (®ion == &this->GetPersistentRegion(ptr))) { SetValue(ptr); this->CheckPointer(ptr); return; } region.FreeNode(GetNode()); SetNode(nullptr); } SetValue(ptr); if (!IsValid(ptr)) return; SetNode(this->GetPersistentRegion(ptr).AllocateNode(this, &TraceAsRoot)); this->CheckPointer(ptr); } void ClearFromGC() const { if (IsValid(GetValueFromGC())) { WeaknessPolicy::GetPersistentRegion(GetValueFromGC()) .FreeNode(GetNodeFromGC()); CrossThreadPersistentBase::ClearFromGC(); } } // See Get() for details. V8_CLANG_NO_SANITIZE("cfi-unrelated-cast") T* GetFromGC() const { return static_cast<T*>(const_cast<void*>(GetValueFromGC())); } friend class internal::RootVisitor; }; template <typename T, typename LocationPolicy, typename CheckingPolicy> struct IsWeak< BasicCrossThreadPersistent<T, internal::WeakCrossThreadPersistentPolicy, LocationPolicy, CheckingPolicy>> : std::true_type {}; } // namespace internal namespace subtle { /** * **DO NOT USE: Has known caveats, see below.** * * CrossThreadPersistent allows retaining objects from threads other than the * thread the owning heap is operating on. * * Known caveats: * - Does not protect the heap owning an object from terminating. * - Reaching transitively through the graph is unsupported as objects may be * moved concurrently on the thread owning the object. */ template <typename T> using CrossThreadPersistent = internal::BasicCrossThreadPersistent< T, internal::StrongCrossThreadPersistentPolicy>; /** * **DO NOT USE: Has known caveats, see below.** * * CrossThreadPersistent allows weakly retaining objects from threads other than * the thread the owning heap is operating on. * * Known caveats: * - Does not protect the heap owning an object from terminating. * - Reaching transitively through the graph is unsupported as objects may be * moved concurrently on the thread owning the object. */ template <typename T> using WeakCrossThreadPersistent = internal::BasicCrossThreadPersistent< T, internal::WeakCrossThreadPersistentPolicy>; } // namespace subtle } // namespace cppgc #endif // INCLUDE_CPPGC_CROSS_THREAD_PERSISTENT_H_
Simpan
Batal
Isi Zip:
Unzip
Create
Buat Folder
Buat File
Terminal / Execute
Run
Chmod Bulk
All File
All Folder
All File dan Folder
Apply